How we choose what belongs here

  • Genuinely persistent. The game keeps one shared, ongoing world rather than isolated matches; that's what separates an MMO from a big lobby-based multiplayer game.
  • Currently live and supported. We only list games with an active publisher and recent official updates as of the checked date below. Games confirmed as shutting down are left out.
  • Clear, sourced cost model. Subscription, buy-to-play, free-to-play, or a mix. We link the page where the publisher states it.
  • Real platform support. We only list platforms the official site or store page confirms.
  • Range of play styles. The list deliberately spans raid-focused subscription MMORPGs, buy-once sandboxes, and fully free options, so different readers can find a fit.

Quick filter: what are you looking for?

Want no monthly fee at all? Guild Wars 2, Albion Online and Lost Ark below never require a subscription. For a deeper breakdown of how MMOs differ from MMORPGs and where subscription-free games sit in that picture, see our MMO vs. MMORPG explainer.

Want deep character builds and raiding? Look at World of Warcraft, Final Fantasy XIV or Elder Scrolls Online.

Want a player-run economy with real risk? EVE Online and Albion Online both use full-loot or high-stakes economies.

Want to play on your phone and PC with the same character? Albion Online currently supports that; check the pick below for specifics.

Ten MMOs, compared

1

World of Warcraft

Developer/publisher: Blizzard Entertainment Platforms: Windows, macOS Cost model: Monthly subscription; free Starter Edition trial capped at level 20

The longest-running mainstream Western MMORPG still receiving regular expansions, with the largest number of raid tiers, dungeons and guild systems of anything on this list.

Who it suits: players who want the biggest structured raiding and dungeon endgame, and an active guild-based social scene.

Limits: the free Starter Edition stops at level 20 with no guilds, trading, mail or Auction House access; a subscription is required for the full game and endgame.

Official site: worldofwarcraft.blizzard.com →
2

Final Fantasy XIV Online

Developer/publisher: Square Enix Platforms: Windows, macOS, PlayStation 5, PlayStation 4, Xbox Series X|S Cost model: Monthly subscription, with a free trial that covers an extended slice of the base story

A story-first MMORPG where every class lives on one character, so switching playstyles doesn't mean starting over. Known for a long, narrative-heavy main scenario.

Who it suits: players who want strong storytelling and flexible job-switching without rerolling characters.

Limits: the free trial has level and content caps; reaching current expansion content and endgame requires a paid subscription and expansion purchases.

Official site: finalfantasyxiv.com →
3

Guild Wars 2

Developer/publisher: ArenaNet, published by NCSoft Platforms: Windows Cost model: Free base game, no subscription ever; expansions (including Visions of Eternity) and a cosmetic gem store are separate purchases

Built around dynamic world events rather than static quest hubs, plus large-scale World versus World territory battles between servers.

Who it suits: players who dislike subscriptions and prefer open, event-driven exploration over quest checklists.

Limits: the newest maps and story chapters sit behind paid expansions; the base game alone is now over a decade of older content.

Official site: guildwars2.com →
4

Elder Scrolls Online

Developer: ZeniMax Online Studios  Publisher: Bethesda Softworks Platforms: Windows, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Epic Games Store Cost model: Buy-to-play base game, plus an optional ESO Plus subscription for DLC access and perks

Sets the Elder Scrolls world (Tamriel) into a persistent MMO, with a strong focus on solo and small-group questing alongside larger group content.

Who it suits: Elder Scrolls fans who want an MMO that's still comfortable to play solo or with one or two friends.

Limits: most DLC zones and chapters require either an individual purchase or an active ESO Plus subscription.

Official site: elderscrollsonline.com →
5

EVE Online

Developer/publisher: Fenris Creations (renamed from CCP Games in May 2026, the original studio and name) Platforms: Windows, macOS Cost model: Free Alpha clone accounts, with an optional paid Omega subscription for full ship and skill access

A single-shard space sandbox where player corporations run the in-game economy, mine and build ships, and fight large-scale wars with real, lasting consequences.

Who it suits: players who want a genuine player-driven economy and long-term political and military stakes rather than scripted content.

Limits: Alpha accounts are capped at roughly 20 million skill points and locked out of many ship classes; the learning curve is steep even by MMO standards.

Official site: eveonline.com →
6

Old School RuneScape

Developer/publisher: Jagex Platforms: Windows, macOS, browser client, iOS, Android Cost model: Free-to-play tier, plus paid membership (also purchasable in-game with gold via bonds)

A deliberately old-school skill-and-quest MMORPG, maintained as a separate, community-voted branch of RuneScape rather than a remaster.

Who it suits: players who enjoy open-ended skilling, long quest chains and a huge, mature player economy.

Limits: free accounts are restricted to about 15 of the game's 24 skills and a much smaller starting map than members.

Official site: oldschool.runescape.com →
7

Black Desert Online

Developer/publisher: Pearl Abyss Platforms: Windows, PlayStation 5, Xbox Series X|S Cost model: Buy-to-play in North America and Europe (frequently discounted or given away in promotions); free-to-play in some other regions

An action-combat MMORPG built around dense character-action fighting and unusually deep life skills like trading, fishing and cooking.

Who it suits: players who want combat that feels like an action game rather than a hotbar-and-cooldown rotation, plus long-term crafting goals.

Limits: gear progression is famously long-term and can feel grindy without a life-skill or crafting focus; console crossplay currently works between PlayStation and Xbox only, not with PC.

Official site: naeu.playblackdesert.com →
8

Albion Online

Developer/publisher: Sandbox Interactive Platforms: Windows, macOS, Linux, iOS, Android, Xbox Series X|S (added April 2026) Cost model: Free-to-play since 2019, with an optional Premium status buyable with real money or in-game silver

A full-loot, player-driven sandbox economy where every item is player-crafted. Since its April 2026 Xbox launch, one account and character now works across PC, mobile and Xbox on the same servers.

Who it suits: players who want a genuinely cross-platform MMO they can pick up on PC or phone with the same progress.

Limits: open-world PvP zones use full loot, meaning gear can be permanently lost in a fight; Premium status noticeably speeds up progress.

Official site: albiononline.com →
9

Lost Ark

Developer: Smilegate  Publisher (West): Amazon Games Platforms: Windows (via Steam) Cost model: Free-to-play with in-game purchases

An isometric, action-combat MMO closer in feel to an ARPG than a traditional tab-target MMORPG, with a large roster of alternate characters as part of its endgame loop.

Who it suits: players who want fast, skill-shot combat and boss-focused raid content without a subscription.

Limits: the endgame leans heavily on running multiple alternate characters (an "alt roster"), and cosmetic and convenience purchases are prominent.

Official site: playlostark.com →
10

Star Wars: The Old Republic

Original developer: BioWare  Current developer: Broadsword Online Games  Publisher: Electronic Arts, under license from Lucasfilm Platforms: Windows, macOS (open beta) Cost model: Free-to-play with restrictions, or a monthly subscription that removes them

A fully voice-acted MMORPG structured around eight distinct class stories with companion characters, closer to a BioWare RPG than a typical MMO in its early hours.

Who it suits: Star Wars fans who want heavily story-driven class campaigns and don't mind starting free.

Limits: free accounts have a 1,000,000-credit cap (extra credits go to an escrow account) and several conveniences sit behind the Cartel Market or a subscription.

Official site: swtor.com →
From our studio

MapRaiders: real-world territory strategy with commander-led card battles

If the persistent-world angle above interests you, our own project sits in a related space. MapRaiders puts a shared map at the center of the game: players walk, run or cycle outdoors to claim territory on it, then bring command decks of collectible cards into battles that can be played at home in a PvE/PvP arena. Six factions are planned.

It is currently accepting beta registrations rather than a finished release: MapRaiders is still in development, not downloadable and not publicly playable yet.

Frequently asked questions

What's the actual difference between an MMO and an MMORPG?
MMO is the broader umbrella term for any online game built for very large numbers of players in one shared, persistent world. MMORPG narrows that down to MMOs with role-playing systems: character classes or skills, leveling or progression, gear, and usually quests. We cover this in detail in our MMO vs. MMORPG guide.
Do I have to pay a monthly subscription to play an MMO?
No. Guild Wars 2 has never charged a subscription, Albion Online and Lost Ark are free-to-play, and several subscription games (World of Warcraft, EVE Online) offer a genuinely playable free tier with caps instead. See the individual picks above for exact limits.
Which of these is easiest to try casually, without a big time commitment?
Based on official information, Guild Wars 2's event-driven world and Albion Online's free, cross-platform access are both designed to be picked up without a subscription or large upfront purchase. Time commitment inside the game still varies by activity.
Can I play these on console?
Elder Scrolls Online, Black Desert Online and Albion Online all currently support console platforms according to their official sites, listed under each pick above. World of Warcraft, Guild Wars 2, EVE Online and Lost Ark are PC/Mac only as of the checked date.

Sources

Checked: 21 September 2026. Facts above come from each publisher's official site, linked in every pick.

  1. worldofwarcraft.blizzard.com
  2. finalfantasyxiv.com
  3. guildwars2.com
  4. elderscrollsonline.com
  5. eveonline.com
  6. oldschool.runescape.com
  7. naeu.playblackdesert.com
  8. albiononline.com
  9. playlostark.com
  10. swtor.com